
So yes, the changes there will be small until they open it up to the community at large. So only existing TSW players can vote on it as far as I know. Just too many better options out there, I think.

It's sad too because the premise is awesome and the story-telling is great. Could you simply cobble together some massive meat grinder with meaningless interactions and have it be successful? Has story become secondary, or worse, pointless?Īnyway, I do agree that Exiles certainly presents a fresh and edgy, low-priced option and I hope that they'll leverage that popularity to, hopefully, inject back into making some interesting MMOs at some point. between MOBAs and Cliffy B's comments regarding campaigns, maybe it's not the setting at all, but the story period. I think Funcom has found a format that fits them with this and Exiles. Even in single player titles they seem to be a harder sell. Maybe that's why WoD really got cancelled and maybe why we see so very few attempts at anything outside of Tolkien inspired fantasy and the occasional sci-fi title.

Just too many better options out there, I think. I think it may be sending the signal that the modern horror, Lovecraftian, and paranormal setting may not be as popular as our sub-culture hints at, at least for a game setting.

Well I hope they weren't hanging too many hopes on SWL being a runaway hit! There was a slight uptick on steamcharts and then it's started going down again.
